AuraView AuraView AuraView

AuraView unifies encode, decode, routing, playback, and overlays into a single operator-friendly surface. Build synchronized displays, branded broadcasts, and data-rich dashboards with low latency and pixel-perfect control.

Talk to us Explore capabilities

Core Capabilities

Signal

Encode • Decode • Render

Normalize disparate sources and produce deterministic output across any pixel geometry.
  • Hardware-assisted decode paths; consistent frame pacing
  • Flexible canvas mapping (crop, scale, rotate, safe-transforms)
  • Color pipeline: levels, gamma trim, white-balance locks
Show Control

Playback • Switching • Sync

Operate live and scheduled content without visual discontinuities.
  • Frame-accurate takes, wipes, and dissolves
  • Playlist day-parting, validity windows, blackout periods
  • Multi-display lockstep and bezel-aware canvases
Composition

Overlay • Branding • Data

Design repeatable, branded scenes that adapt to live data.
  • Lower-thirds, tickers, logos, badges, motion backplates
  • Per-layer position/scale/opacity; anchor and grid snapping
  • Preset recall with safe rollback and operator overrides

Products

Central Processor
AV9000-Series central processors

AV9000-Series

Zero-I/O central processors that coordinate fleets of AVE encoders/decoders and AVP players. Provide AI FX generation, pixel mapping, and CDN-style media distribution with the same control surface and scene logic as AVxx overlay units.
AI FX
Pixel Mapping
CDN Staging/Sync
Fleet Orchestration
Overlay Processor
AVx4-Series overlay processor

AVx4-Series

Four-channel overlay engines for walls and multi-display rigs. Synchronized outputs, scene presets, and deterministic timing.
Multi-channel
1080p/4K60
Scene Presets
Overlay Processor
AVx2-Series overlay processor

AVx2-Series

Dual-channel processors for signage, studios, and tactical displays. Quiet operation and 24/7 duty cycle.
Dual-channel
1080p/4K60
Low Latency
Mini Overlay
AVx2-mini-Series mini overlay processor

AVx2-mini

Compact overlay output for kiosks and embedded installs. Power-on playback with one-touch scene recall.
2× Output
1080p/4K30
Small Form Factor
Encoder / Decoder
AVE-Series encoder/decoder

AVE-Series

HDMI ⇄ IP streamer operating as an encoder or decoder (one mode at a time). Web UI with preview, PTZ/tally, and diagnostics. Supports SRT/RTMP(S)/RTSP and NDI; HDMI⇄UVC bridge.
SRT/RTMP/RTSP/NDI
HDMI⇄UVC
4K Passthrough
Player
AVP-Series player boxes

AVP-Series

Playback appliances for schedules, slates, and synchronized show control. Built for continuous, frame-accurate output.
Up to 2× 4K60
Deterministic
Playlist/Slates

Inputs & Protocols

Physical

HDMI · SDI · DisplayPort

Interface with computers, cameras, and media players using common connectors. Mix resolutions/frame-rates; constrain aspect and geometry with crop/scale/safe transforms.
HDMI 1.4/2.x
HD/3G/6G/12G/24G-SDI*
DisplayPort 1.x*

*Availability depends on capture hardware.

IP Video

NDI® Encoders/Decoders

Publish and subscribe to NDI sources across the LAN—screen senders, cameras, and converters. Program/preview flows and per-source trims.
NDI Discovery
Alpha/Key
Low-latency Paths
Network

IP Cameras

Integrate fixed or PTZ IP cameras for monitoring, signage backdrops, and interactive scenes. Apply lens crops, color correction, and exposure locks for consistent composites.
RTSP*
ONVIF*
PTZ Control*

*Support varies by camera model.

Studio

Green Screen

Chroma/luma keying for virtual sets and event activations. Blend keyed subjects with data-driven overlays and motion backplates.
Chroma Key
Garbage Matte
Spill Suppression

Interactive Displays & Advanced Overlays

Touch / Kiosk

Interactive Displays

Drive touch-enabled signage and kiosks with scene-aware overlays. Build guided flows, highlight regions of interest, and reveal context on demand.
  • Region tap/callout layers
  • Timed reveal & auto-reset
  • Operator overrides & presets
Depth

Radar & LiDAR as Inputs

Leverage depth maps and radar metadata for spatial interactions—proximity highlights, people counting, and gesture-triggered overlays.
  • Depth-gated effects (blur, glow, shadow)
  • Zone-based triggers & safety masks
  • Multi-display calibration tools
Fun

Entertainment Overlays

Combine IP cameras with keyed backgrounds for photo-booths, sports activations, and event walls. Add countdowns, leaderboards, and branded frames in real time.
  • Green-screen scenes & framing
  • QR captures & session codes*
  • Animated lower-thirds & badges

*Optional integrations for save/share flows.

Digital Signage & Multi-Display

Scheduling

Playlists & Scheduling

Schedule content by site/zone, with validity windows and blackout periods. Override for announcements and return automatically to scheduled playback.
  • Per-site / per-zone playlists
  • Expiry dates & blackout periods
  • Live override & smooth return
Walls

Synchronized Multi-Screen

Drive LED/video walls with bezel-aware canvases. Keep frames in lockstep for cross-panel wipes and consistent motion.
  • Bezel compensation & safe areas
  • Scene transitions & wipes
  • Per-panel color/level trims

Content Distribution & Sync at Scale

Versioned Media

Manifests & Integrity

Assets are published with signed, versioned manifests so sites always know what to fetch and when to activate it. Integrity checks (hashes) and resumable downloads guarantee correctness over unreliable links.
  • Content-addressed assets & delta updates
  • Rollback / pin to prior versions
  • Per-site activation windows (“hold-until”, “expire-after”)
Internet Scale

Multi-Network Delivery

Remote overlay processors pull content securely over the public internet—even behind NAT—using outbound connections only. Bandwidth shaping and prefetch windows reduce peak load while keeping every site ready.
  • WAN-friendly pulls (HTTPS) with rate limits
  • Local caching & cache sharing on site LAN
  • Retry/backoff & partial resume
Perfect Timing

Frame-Consistent Playback

Schedules coordinate by wall-clock. Content is staged in advance, then armed to start at the same instant across locations. Result: matched cuts and motion continuity across cities.
  • Clock sync (NTP/PTP-compatible environments)
  • “Arm & fire” start with sub-frame drift targets
  • Safe fallback: continue local playback on link loss
Ops

Operational Controls

Centralized publishing with site-level policy: choose which locations receive which campaigns, with per-site overrides and auditing.
  • Site/group targeting and allow-lists
  • Health & delivery telemetry (bytes, hit/miss, activation)
  • Manual override & emergency takeovers

Audio Support

Network DSP

BSS Soundweb London BLU

Tight, two-way integration with BSS Soundweb London BLU processors for routing, metering, and preset recall. We expose sources/zones, gain, mute, EQ, dynamics, and matrix routes with instant feedback.
  • BLU link digital audio bus (up to 256 ch), low-latency, fault-tolerant
  • Cat5e between devices (≈100 m) with fiber options scaling to tens of kilometers
  • HiQnet/Audio Architect-style object control with site-safe presets & snapshots
  • Works alongside Dante/AES67 capable variants when present

BLU-100 class devices provide fixed I/O (e.g., 12×8) and participate on BLU link for large systems.

Use Cases

Unified A/V Scenes

Tie audio scenes to visual presets and schedules: open mics on “Briefing”, switch to media bus on “Playback”, or pin safe levels for signage after hours. Operators see real-time meters, fault flags, and per-zone status.
  • Per-room routing & ducking policies
  • Emergency page override with auto-restore
  • Compliance logs for levels and mutes

Control

Web App

Responsive PWA

Operate Audio / Video / Lighting / I/O from a single, responsive Progressive Web App. Works great on wall-mounted iPads and Android tablets in kiosk (Android) or Guided Access (iOS) mode.
  • Role-based pages (Ops, Tech, Guest)
  • Offline-tolerant UI with patch-safe actions
  • Large-touch controls, color-coded status, and preset tiles
Panels

Touch & Macro Control

Build button grids, faders, and show macros that simultaneously adjust BLU routes, switch video takes, and fire lighting cues.
  • Momentary/latch actions with hold-to-confirm
  • Per-site presets and operator-safe ranges
  • Audit trail for all changes
I/O

Device & Sensor Bridges

Tie contact closures, occupancy sensors, and network devices into scenes (e.g., “door opens → welcome scene”).
  • Schedules, triggers, and conditions
  • Live telemetry & health indicators
  • Safe fallback behaviors on loss of comms

Lighting: DMX, Art-Net & sACN

Pixel Mapping

Video-Driven LEDs

Map pixels from video or generative graphics to fixture coordinates to drive large LED arrays and strips. Perfect for immersive walls, architectural accents, and synchronized stage looks.
  • Fixture layout tools (grid, line, custom XY)
  • Color spaces & gamma trims for uniformity
  • Cue lists tied to show presets and schedules
Protocols

Art-Net & sACN (E1.31)

Output multiple DMX universes over IP using Art-Net (UDP, low-latency) or multicast sACN with input priorities for takeover scenarios. Designed for high fixture counts and long runs.
  • Up to hundreds of universes depending on network capacity
  • Universe and channel patching with live monitors
  • Art-Net nodes and sACN gateways auto-discovered
Show Control

Looks that Track the Show

Link lighting cues with audio scenes and video transitions. Build “arm & fire” events so multiple sites fire the same look at the same instant.
  • Per-venue overrides & emergency lighting pages
  • Record from live looks into presets
  • Health view: packet rate, universe utilization

Model Guide

Item ID Item name Inputs Outputs Max Resolution / Rate Type Notes
AV9000AuraView Director Central Processor00N/AProcessorSupports AI FX Generation, Artnet/DMX Pixel Mapping, AVE or AVP units
AV44-4kAuraView 4x4, 4K Overlay Processor443840×2160 @ 60ProcessorSupports up to 8 AVE or AVP units
AV44AuraView 4x4, Overlay Processor441920×1080 @ 60ProcessorSupports up to 16 AVE or AVP units
AV04-4kAuraView 4 × 4K Output Overlay Processor043840×2160 @ 60ProcessorSupports up to 8 AVE or AVP units
AV04AuraView 4 Output Overlay Processor041920×1080 @ 60ProcessorSupports up to 16 AVE or AVP units
AV22-4kAuraView 2x2, 4K Overlay Processor223840×2160 @ 60ProcessorSupports up to 4 AVE or AVP units
AV22AuraView 2x2, Overlay Processor221920×1080 @ 60ProcessorSupports up to 8 AVE or AVP units
AV02-4kAuraView 2 Output 4K Overlay Processor023840×2160 @ 30ProcessorSupports up to 4 AVE or AVP units
AV02AuraView 2 Output Overlay Processor021920×1080 @ 60ProcessorDoes not support AVE or AVP units
AV02-MiniAuraView 2 Output Mini Overlay Processor021920×1080 @ 30ProcessorDoes not support AVE or AVP units
AVE40-4kAuraView 4 × 4K Input Encoder403840×2160 @ 60EncoderRequires Overlay Processor
AVE1AuraView 1080p Input Encoder / Decoder111920×1080 @ 60Encoder/DecoderSupports up to 1 USB Camera, Requires overlay processor
AVE1-4kAuraView 4K Encoder / Decoder113840×2160 @ 60Encoder/DecoderSupports up to 2 USB Cameras, Requires overlay processor
AVP1-4kAuraView 4K Player013840×2160 @ 60PlayerRequires Overlay Processor
AVP2-4kAuraView 2 × 4K Output Player023840×2160 @ 60PlayerRequires Overlay Processor

Let’s talk

Interested in a pilot, integration help, or want to explore how AuraView can fit your operation? Send a note with your goals.

View capabilities